retroarch-glsl-shaders 2021+gitX
Name | retroarch-glsl-shaders |
---|---|
Version | 2021+gitX (AUTOINC) |
Summary | Retroarch GLSL shaders |
Description | This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.y. |
Section | base |
License | CLOSED |
Homepage | https://github.com/libretro/glsl-shaders |
Bug tracker | https://github.com/libretro/glsl-shaders/issues |
Recipe file |
recipes-retroarch/retroarch-shaders/retroarch-glsl-shaders.bb
recipes-retroarch/retroarch-shaders/include/retroarch-shaders.inc |
Layer | meta-libretro (honister branch) |
Inherits |
|
Dependencies |
|
PACKAGECONFIG options |
Sources
gitsm://github.com/libretro/glsl-shaders.git |
Patches
None
Other branches
This recipe in other branches of meta-libretro:
Branch | Recipe |
---|---|
master | retroarch-glsl-shaders 2024+gitAUTOINC |
scarthgap (Yocto Project 5.0) | retroarch-glsl-shaders 2024+gitAUTOINC |
nanbield (Yocto Project 4.3) | retroarch-glsl-shaders 2024+gitAUTOINC |
kirkstone (Yocto Project 4.0) | retroarch-glsl-shaders 2021+gitX |
honister (Yocto Project 3.4) | retroarch-glsl-shaders 2021+gitX (this recipe) |
hardknott (Yocto Project 3.3) | retroarch-glsl-shaders 2021+gitX |
gatesgarth (Yocto Project 3.2) | retroarch-glsl-shaders 2021+gitX |
dunfell (Yocto Project 3.1) | retroarch-glsl-shaders 2021+gitX |